How Does a Game Engine Work?
A game engine is the software that helps create video games. It provides a structure for creating the game, Allows the game designer to create a game without having to write code, and Provides a way for the game to be displayed on a screen. A game engine enables designers to create a game's levels, characters, and objects; to create and control the game's physics; and to create and control the game's audio and visual effects.
There are many different types of game engines available, but most fall into one of two categories: generic game engines and proprietary game engines. Generic game engines include engines such as Unity and Unreal Engine, which are widely used and available for a variety of platforms. Proprietary game engines, on the other hand, are designed specifically for a certain type of game, such as the Unreal Engine for first-person shooters and other AAA titles
There are several different types of game engines. The most common type is a software development kit (SDK), which is a collection of tools and code that provides a platform for creating video games. Other game engines include the Unity engine, which is used to create 3D video games, and the Unreal Engine, which is used to create console games.
A game engine works by loading a game file into memory.
Video game engines can be categorized according to their programming languages used. The most popular game engines are compiled for Microsoft Windows, macOS, iOS, and Android. Some game engines, such as Unity3D and Unreal Engine, are cross-platform, meaning they can be used to create games for multiple platforms.
Game engines mostly use c++ or c# as the programming languages but modern game engines such as Godot use it own scripting language GDscript which is lightweight, easier to learn with a python like syntax.
There are a lot of game engines available now which are easier to learn such as Gdevelop which does not even need programming. We will learn how to use Gdevelop soon.